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Light the Way

  • Writer: Gabriella Longtin
    Gabriella Longtin
  • May 6
  • 1 min read

Light the Way is a guided VR experience set in a tranquil expanse of space. Players follow a reflective journey, interacting with stars and moving through darkness toward moments of light, calm, and emotional connection.


I contributed to this project as a 3D and VFX artist as part of a school Game Studio course.


During early development, I created initial visual concepts that helped establish the project’s direction. I later produced a range of in-game assets, including stars, planets, and environmental background elements, as well as the opening and closing bedroom scenes featured in the final experience.



Stars and their trails were made with particle effects. These are some variations we had while developing the game. There was also a hit effect concept for when the players interacted with the stars.


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