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Mochi
mochi_kiks allowed me to make a 3D model of her original character, Mochi. Character by my friend, mochi_kiks on Instagram


Beelzebub Character Model
This project is a semi-realistic reinterpretation of Beelzebub from "Obey Me! Shall We Date?" by NTT Solmare. Sculpted in ZBrush, the focus was on bridging anime stylization with realistic anatomy and fabric detail, allowing me to explore form, structure, and material definition. Concept Art of Beelzebub from the game. Art belongs to NTT Solmare


Forest Spirit_Character Model
Made in ZBrush | Columbia College Chicago The Forest Spirit is a character sculpted in ZBrush for my Sculpting course at Columbia College Chicago. Featuring a human skeleton crowned with a deer skull. Vines weave through the gaps between bones, functioning as plant-like muscles that could be used to animate the figure. And a moss cloak placed around the spirit’s shoulders, its upper lining adorned with layered leaves.
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